FILES

Project title and summary:

Rave Totem

Project medium:

Zbrush and Quill, possibley unreal engine 4

Provide a detailed description of the project. If an animation, specify length and frames per second.

Virtual reality sculpture/painting that shows the otherworldly aspect of going to a large rave or concert, depicting the psychedelic imagery that one might see or imagine at these events

What is the ideal presentation for your project?

Oculus Rift or HTC Vive and projector/screen to avoid viewing bottle neck

List the number of visual assets needed for this project. Specify the number of colors, size, style, type, etc. Group and sort them by complexity.

Stage/base of totem

-super structure/rigging for stage

-speakers

Totem heads-3d models

Rave God-3d base

3d geometric shapes kit

Quill painting layers

List any other assets needed for this project.

crowd member-low poly model

ground plane-quill

sky-quill

ethereal light sculptures-quill